Prelude - v0.1.3.0
Dixit Dominus » Devlog
Pelude 0.1.3.0 : Camping system update
- the camping system has been added, you can use it with the shortcut C while in the wilderness
- combat positioning grid (part of the camping system)
- more companions interventions and use of the cohesion of the team to open nex features
- resilience of the team has been added for forthcoming combat system
- larger panel of portraits for your companions (x6 : from 100 to 600 portraits)
- equipment management (available while camping)
- new tutorial system still in progress but I’ve kept it the way it is today. It still needs refining (feel free to deactivate it in the options in the menu before you start the game)
This update prepares the transition between the Prelude and the alpha version with most of the already developed content. Since I’ve kept the ability to play in your browser, expect larger loading time.
This version is full of bugs, but the way it is built will allow me to patch it more easily than the previous version, so I’ll probably add many patches before adding the combat system in the 0.1.4.0.
Files
DD - Prelude v0130.zip Play in browser
Aug 15, 2025
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Dixit Dominus
Dixit Dominus - Medieval RPG
| Status | In development |
| Author | Atelier57 |
| Genre | Role Playing |
More posts
- Prelude - v 0.1.4.041 days ago
- Prelude - v0.1.2.0Aug 02, 2025
- Prelude - v0.1.1.2Jul 28, 2025
- Prelude - v0.1.1.1Jul 14, 2025
- Prelude - v0.1.1.0Jul 07, 2025
- Prelude - v0.1.0.2Jun 30, 2025
- Prelude - v0.1.0.1Jun 23, 2025
- Discord Channel openJun 20, 2025
- Player handbookJun 19, 2025

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